by _hate
































































































































This build is for everyone who played PVE for a long time and doesn’t care about “having fun” in NM anymore. You can basically rush through anything. For Hard Mode you will sometimes need to micro your Heros position or skill usage. I only played this as melee I don’t know if this will work for casters, it should, but I don’t know ¯\_(ツ)_/¯
The 4 Energy Surge Mesmers provide spikes, rupts, hex remove and rezz.
They should be set to Attack.
The Ineptitude is especially useful for melee boss fights, bigger melee groups or longer fights.
This should be set to Attack
The Blood is Power is the only direct heal, which is more then enough for most of Normal Mode PvE.
This should be set to Defend (Evade won’t work, or it will not cast Blood Bond )
The Soul Twisting is the reason this works so well, even for longer fights or boss fights. If in doubt you should pre cast the spirits and flag him behind out of range of AoE. Ghosts dead and ur dead.
I mostly just pop a conset for vanquish or certain HM missions and I am doing fine with it. I did all mission campaigns / dungeons in HM and vanquishes with this exact build without any difficulties, if you need extra heal drop the wildcard Esurge and add the Signet of Spirits (SoS Resto || Alternative) Healer. As melee you can take Strength of Honor or Splinter Weapon instead of Rejuvenation. If you feel extra fancy you can also take a Smite Hero instead of the Smite Hero.